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Hi, my name is

Bill Merickel.

I am an iOS developer driven by a fascination for advancing human-machine interactions and solving complex real-world challenges.

As a software engineer, I aim to be at the forefront of building technologies that transform industries and improve lives. I am also eager to design and optimize scalable, efficient, and reliable applications by grasping the foundations of computing and its various systems. By focusing on iOS development, I am able to build technologies that reach a multitude of audiences and provide meaningful experiences for them.

I graduated with a Bachelor of Science in Computer Science from the Georgia Institute of Technology in May 2024, and I have been working as an iOS software engineer at AT&T since July 2024. With a strong academic background, diverse software engineering experiences, and a passion for developing innovative solutions, I am seeking to leverage my expertise in app development, intelligence, and systems architecture and contribute to cutting-edge projects.

I have built games and apps for web and mobile. I have also gained valuable front-end and back-end experience interning as a software engineer at a cybersecurity consulting agency, a global retail POS software provider, and the world's leading telecommunications company.

Where I’ve Worked

Software Engineer (iOS), Lead Technical Interviewer @ AT&T

July 2024 - Present

  • Contributed to Atlas, a native iOS app used by 11,000+ field technicians nationwide to install, troubleshoot, and repair services for AT&T's broadband, VoIP, and UVerse customers
  • Led developments of and demoed Annual Recap, a feature presenting technicians with their top yearly accomplishments, including customer satisfaction reports, badges earned, and safety protocol adherence, in a 'Spotify Wrapped' celebration style
  • Developed Featured Technicians, a feature highlighting local technicians for their performance and customer satisfaction results
  • Converted 20+ Figma mockups into updated SwiftUI views in accordance with Apple’s Human Interface Guidelines
  • Migrated view models from the Observable Object protocol to the Observation framework to optimize view rendering and performance based on the observer design pattern
  • Enhanced accessibility by integrating Dynamic Type, Increased Contrast, and other display customization options to improve UI inclusivity
  • Implemented pre-existing damage claim entry at job closure, thereby eliminating duplicate claims and reducing administrative overhead
  • Optimized hardware diagnostics and troubleshooting times by enabling concurrent execution of multiple hardware standalone tests
  • Conducted 1-3 engineering interviews weekly, assessing candidates on data structures, algorithms, and object-oriented design

Some Things I’ve Built

Want to connect?

Get In Touch

I am interested in working primarily in iOS app development, but I am capable of taking on a variety of software engineering roles. I am also interested in leveraging my skills in AI and spatial computing to build the products of the future. I look forward to connecting with you and exploring potential opportunities where my skills and enthusiasm align with your organization's vision!